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 Jecht Seijuro [Inventory]

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Jecht
Genin
Jecht


Male Character Age : 18
Posts : 66
Ryo : 7000

Jecht Seijuro [Inventory] Empty
PostSubject: Jecht Seijuro [Inventory]   Jecht Seijuro [Inventory] Icon_minitimeThu Jun 13, 2013 1:04 pm

Weapons


Type of Equipment: Weapon -> Sword -> Katana

Description: This katana is four and a half feet long, three feet of blade and eighteen inches of hilt. The blade itself shines in the light right down to its perfectly crafted cutting edge. The sheath is made of the same metallic ore as the blade The hilt is wrapped in silk which allows the user to keep a firm grip on the blade even while it is wet.

Ability (or Abilities): n/a

Durability: This sword is crafted out of Titanium and is thus as durable as that element

History of Item: The katana that was placed inside the dojo Jecht used to train at. When Jecht set off to find his father, the master gifted him this katana.

Appearance:

Spoiler:


Last edited by Jecht on Tue Jun 18, 2013 12:46 pm; edited 1 time in total
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Jecht
Genin
Jecht


Male Character Age : 18
Posts : 66
Ryo : 7000

Jecht Seijuro [Inventory] Empty
PostSubject: Re: Jecht Seijuro [Inventory]   Jecht Seijuro [Inventory] Icon_minitimeTue Jun 18, 2013 12:45 pm

Armor

Metal Dragon's Wrath

Type of Equipment: Protective Gear - Armoured Gauntlet

Description: A titanium armour covering the left arm. It has an extra plating covering from the wrists to the elbow. The hands are connected with the wrist to elbow plating and are made from titanium aswell. The hands are equipped with sharp fingers, extending the finger by 2 inches. The shoulder is covered with a titanium cage-net along with a feathered dress that is good against the cold.

Ability (or Abilities): None; other than being able to add upgrades to the weapon. The upgrades will be regarded as seperate armour.

Durability: Titanium; the claw, arm and cage-net. Feathers; the durability of leather.

History of Item: Jecht received the titanium arm after he nearly lost his left hand to the Slenderman. The arm was at first made from ordinary steel, till the point it was upgraded to titanium along with other modifications. Jecht grew fond of the arm and sees it as a reminder when Slenderman attacked him and when he was saved.

Appearance:
Pic one:
Spoiler:
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Jecht
Genin
Jecht


Male Character Age : 18
Posts : 66
Ryo : 7000

Jecht Seijuro [Inventory] Empty
PostSubject: Re: Jecht Seijuro [Inventory]   Jecht Seijuro [Inventory] Icon_minitimeSun Jul 07, 2013 12:22 pm

Bingo, the Magical Weapons Slot

Item

Type of Equipment: Unknown - Weapon Slot

Description: Nearly 1 feet tall figure that is able to fly but never leaving the user's side. It wears a strange costume (differing from hosts) and has a special personality, which is usually the opposite of the host. A person cannot choose Bingo, but Bingo itself. Bingo appears to Jecht as a clown shaped figure, wearing make up of that of a clown. On his mouth is where the number slot is held. It is quite talkative and wears shoes that are almost as big as its head.

Ability (or Abilities):
Bingo is a magical item that is capable of storing weapons. Its starting slot number is only 2 and can store any size of a weapon

To buy an extra slot, it costs 2000 ryo, along with a 500 word training topic, explaining to Bingo, why you want that weapon to be stored, and training summoning it and such.

Bingo can be summoned by standing still and raising the hand (horizontally or vertically, your choice). Costs 5 chakra

A weapon can be called out passively with no cost. The downside is, it is given out randomly, and the user does not know which weapon will appear.

The drawback is, the user must hold onto that weapon for 5 posts and cannot change it until the 5 posts are up.

The weapon the user summons can stay in the battle for the rest of the topic.

The summoned weapon is infused with Bingo, taking on the durability of the weapon. Bingo is usually seen on the hilt of the weapon, with the weapon number written, it can be changed to either the best weapon Bingo possesses or the order the weapon was placed. It's the user's choice.

Bingo's other twin weapon slot can be combined together, to create the ultimate and perfect weapons slot. The abilities for that will be made on another item.


Durability: Depends on the weapon summoned

History of Item:
Bingo has had many names over past thousands of years. He remembers each and every host he has, Jecht is his 10th host. Now called Bingo, was worshipped by many clans and tribes as a holy item worthy of only the chosen one. This was not the case. Bingo's personality depended on the host's personality, usually opposite of the host's. Since most of the hosts were tight asses, Bingo developed a unique, rather chill and goofy personality, wanting to talk to the host whenever summoned. The host's would soon grow tired of Bingo, of how annoying it was to their serious persona. Because of this, Bingo developed a unique personality, it wouldn't change even if the user's personality was similar to it.

Jecht was gifted this item by the tribe that he trained and studied with. One day he was shown this item as it was handed down by generations and came to life as Jecht touched the magical item. Ever since that day, Jecht was given the item to practise and train with, having the ability to summon Bingo whenever he wanted. Bingo first could only speak to Jecht telepathetically but now has regular speech. Jecht summons it when he's eating, so he can ignore Bingo without having it annoy the brains out of Jecht.

Appearance:
Bingo:
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PostSubject: Re: Jecht Seijuro [Inventory]   Jecht Seijuro [Inventory] Icon_minitime

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