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 Shitai Aburame [technique list]

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Shitai
Tokubetsu Jōnin
Tokubetsu Jōnin
Shitai

Character Age : 27
Posts : 244
Ryo : 17400

Shitai Aburame [technique list] Empty
PostSubject: Shitai Aburame [technique list]   Shitai Aburame [technique list] Icon_minitimeMon Nov 19, 2012 9:50 am

Shitai Aburame [technique list] 225pxa10

Bloodline: Kikaichu

Bloodline Ability: Members of the Aburame clan have the ability to control chakra feeding insects referred to as Kikaichuu, these insects live inside the Aburame and feed off of his chakra in exchange for their services. There are varying levels of control that people have over the kikai as well as the varying breeds of the insect that are able to grow within their bodies, this changes over time as the shinobi develops into a fully fledged member of the clan. Hosts are able to telepathically communicate with the insects that live in their personal colony. The breeds able to be controlled are as follows.

Basic - Genin:
 

Poison - Chunin:
 

Medical - Tokubetsu Jōnin:
 

Nano - Jōnin:
 

Genin (D Rank)

Name: Insect Jar
Rank of Jutsu: D
Element Affinity: -
Type: Ninjutsu
Distance: Close
Description: No Seals. This technique uses kikaichū as a shield by having them fly in a dome shape at high speed, similar to the Hyūga's Eight Trigrams Palms Revolving Heaven after the user ends the hand signs. The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force (B rank or higher techniques destroy this barrier). Fire techniques are able to counteract this dome, a fire jutsu of C rank or higher is able to turn the technique around and nullify it. This dome lasts for one post with a two post cool.

Name: Kikai Tracking Technique
Rank of Jutsu: D
Element Affinity: -
Type: Ninjutsu
Distance: Long Range
Description: A simple tracking Jutsu used by the Aburame Clan. This is performed by the user placing a female Kikai Bug on the opponent. The bug is so small and light that it is not be noticeable. Once this is done, the Kikai Bug gives off a scent only smellable by Male Kikai Bugs of the same colony. This scent allows the Male Bugs to be able to pin-point the location of the female bug. Thus, the User knows the exact location of the female bug at all times. No Seals, the track lasts for the entire topic and can only be used once in a topic.

Name: Insect Bullet
Rank of Jutsu: D
Element Affinity: -
Type: Ninjutsu
Distance: 50 feet
Description: No Seals, a host to a kikai colony is able to charge chakra into their palm and with this surge of chakra attract insects into their hand. After a round of charging the host is able to fire the insects in his hand like a bullet, launching it at high speeds (about 10 mph) that are able to break skin on impact. If they burrow in the skin the hit target can remove them with fire jutsu at least C rank but this would in turn burn them as well (because it's inside them). two post cool.

Chuunin (C Rank)

Name: Insect Clone
Rank of Jutsu: C
Element Affinity: -
Type: Ninjutsu
Distance: Clone
Description: A secret technique exclusive to the Aburame clan, where thousands of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. The technique is elaborate enough to be mistaken for the original, and therefore may be used as a decoy or as part of a diversionary tactic. The clone falls apart into its component bugs when struck. Because it's made of bugs, it can reform almost instantly. This clone is able to move around like a normal shinobi but can only perform the most basic forms of combat, limited to only basic kicks and punches that are half as effective than if the host had performed the attack himself. This clone lasts for three rounds and can be kept around longer at the cost of ten chakra a round, three round cool.

Name: Secret Technique: Art of the Wing
Rank of Jutsu: C
Element Affinity: -
Type: Ninjutsu
Distance: Self
Description: The user has all of one breed of kikaichu link themselves together and then attach to the sides of the host's feet as well as their abdomen. Using this "blanket" of insects the host is able to actually take flight like his insects themselves. The host can move at twice their normal speed while flying. This technique lasts for three rounds and can only be used once per topic for each breed of insect they have. Insects currently being used for "wings" can not be used for anything else and the medical and nano breeds of kikaichu can not be used for this as they lack the ability to fly at all.

Special Jounin (B Rank)

Name: Secret Technique: Monster Insect Growth
Rank of Jutsu: B
Element Affinity: -
Type: Ninjutsu
Distance: Kikai
Description: The user compiles all of one type of kikai they have into a single giant mass approximately the size of an average horse, the insects temporarily shed their shells and form into a giant kikaichu with a new exoskeleton forming over the giant insect. This insect has the normal abilities of the kikai it is made up of and in addition has B rank level taijutsu for purposes concerning strength and physical prowess, they can move at speeds of 30 mph and have average reflexes. The insect is able to retain it's monster sized form for up to four round with a six round cool. This technique can only be used once per topic for each breed of kikai and while the technique is active the user can not control smaller versions of that breed. (Nano kikai can not be used for this technique)

Name: Secret Technique: Perfect Body
Rank of Jutsu: B
Element Affinity: -
Type: Ijutsu
Distance: Self
Description: The user has his or her kikaichu release a potent pheromone which unlocks restraints in the user's physical limits. The use of this technique allows the clan member to move at +60% their normal speed as well as an additional ability to not feel any pain for the duration of the jutsu. The jutsu lasts for four round, once per topic. No seals but the user must charge chakra into the kikai for the same amount of time they would normally do seals for a B rank technique.

Jounin (A Rank)

Name: Infestation Blade
Rank of Jutsu: A
Element Affinity: -
Type: Ninjutsu
Distance: Touch
Description: The user will form a hand seal and hold out their hand in a closed fist. Bugs will swarm up into their hand and create a "sword" that is 4 and a half feet long and as thick as a katana. This sword can cause the same amount of damage as a normal katana. When an opponent is struck with the sword, a few of the bugs stay behind and infest the wound. They begin feeding on the opponent's chakra, saping it slowly. The bugs are hard to remove as they are inside a wound and are painful to dig out, this will cause the opponent to have to spend a full round to remove the insects. The blade breaks after ten strikes. This blade can be destroyed by s rank fire.

S Rank

Name: Explosive Breeding
Rank of Jutsu: S
Element Affinity: -
Type: Ninjutsu
Distance: Kikai
Description: The user will form a hand seal and their kikai will explode, this explosion is strong enough to destroy all flesh around it in a three inch radius. The user can choose which kikai explode and which dont so that they dont accidently blow up the insects still inside themselves. After the kikai has exploded it is replaced by three more kikai of the same breed. The chakra draining effect of that breed triples as well so rather than draining 10 chakra per round they will drain 30. This technique has a four round cool down and can only be used once per topic for each breed of kikai.

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Shitai Aburame [technique list] Shitai_sig_4
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Shitai
Tokubetsu Jōnin
Tokubetsu Jōnin
Shitai

Character Age : 27
Posts : 244
Ryo : 17400

Shitai Aburame [technique list] Empty
PostSubject: Re: Shitai Aburame [technique list]   Shitai Aburame [technique list] Icon_minitimeTue Nov 20, 2012 5:40 am

Name: Mystical Palm Technique: Minor
Rank of Jutsu: D
Element Affinity: -
Type: Ijutsu
Distance: Touch
Description: Requires handseals. This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. At this level the technique is able to heal minor injuries, the sort of things that are able to be caused by D rank jutsu. This technique however is not able to reattach limbs or other body parts, nor is it able to reform or regrow them such as hearts or other organs. 2 post cool down.

Name: Chakra Scalpel
Rank of Jutsu: D
Element Affinity: -
Type: Ijutsu
Distance: Short
Description: Requires handseals. A more advanced medical jutsu that is used as a blade during surgery, so the skin does not have to be cut, and surgery can be performed simply without having to wait for external wounds to heal after the procedure is over. While developed mostly for use during surgical procedures, however, this can be used in a combat setting as well. When the user's charged hands reach the body of their target, they can extend the chakra (a total of about 3-5 inches) internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. If the user of this technique were to slice the muscles in their opponent's arms or legs it would effectively reduce the effectiveness of that limb by 5% in both speed and power, this effect stacks for each cut and remains until either the end of the topic or until a D rank medical jutsu is used to heal the internal injuries. While this technique can be used in battle, because of its hectic nature, the fine precision required for an instant kill is not feasible meaning thing by using this level of the chakra scalpel one can not slice a major artery of slice their opponent's wind pipe. Damage can still be done to the vital organs but unless the same organ is attacked time and time again it will simply injure and cause internal bleeding rather than a rupture or death. This technique can be maintained a maximum of four posts unless it is being used specifically for a medical procedure in which case it can remain active for up to ten. 4 post cool down.

Name: Generic Sealing Technique
Rank of Jutsu: D
Element Affinity: -
Type: Fuuinjutsu
Distance: -
Description: Requires handseals. This technique allows the user to seal an inanimate object away for later use within a summoning scroll. To seal an item away the user simply has to perform their handseals and then touch both the item to be sealed and a blank area on their scrolls surface and it will instantly be sucked into the page. The surface where the item is stored will have a kanji or symbol of some sort specific to that item (or item type in the case of things like kunai) which allows the owner of the scroll and anyone who read it to know what is stored within. To release an object from the scroll simply make a one-handed tiger hand sign and touch the symbol with your other hand and the object will appear laying on the page or close by (possibly in the user's hand[s]). Upon releasing the object the symbol marking its spot fades away. In the case of small items (equal to or smaller than a kunai/shuriken) up to 5 units can be sealed at one time. Both sealing and object and releasing it cost chakra separately.

Name: Mystical Palm Technique: Average
Rank of Jutsu: C
Element Affinity: -
Type: Ijutsu
Distance: Touch
Description: Requires handseals. This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. At this level the technique is able to heal most normal injuries, the sort of things that are able to be caused by C rank jutsu. This technique however is not able to reattach limbs or other body parts, nor is it able to reform or regrow them such as hearts or other organs. 4 post cool down.

Name: Secret Technique: Insect Cocoon
Rank of Jutsu: C
Element Affinity: -
Type: Ninjutsu
Distance: Self
Description: No Seals; in order to use this technique the user must remain completely still for a post as they charge chakra through their bodies and into the Kikaichu. This charging is so great that the user's body is encased in a "cocoon" of chakra, this does nothing to protect them. After the round of charging has been performed the user has successfully increased the number of one breed of kikaichu they have inside them to 1.5 times the norm. This increases everything about them by that amount, meaning that if all of the breed is sent to drain chakra it would drain 15 rather than 10, and techniques that require all of one breed take only half and the half not used is able to be used. (For example say the user uses this on basic kikaichu then uses secret technique: art of the wing, this would allow him to use the basic kkai to fuel it while still having the basic number of basic kikai as his use and after it wears off he could use it ONE more time with the basic kikai that round.) The downside to this is that the kikaichu created through this fast paced breeding process have short life spans thus at the end of the topic the die (this is so the user wont have double a breed of kikai forever). Once per topic.

Name: Gift of the Nibi: King of the Sky
Rank of Jutsu: C
Element Affinity: -
Type: Ninjutsu
Distance: -
Description: Charge equal to hand seals, the caster focuses the chakra of the two tailed hornet onto their shoulder blades which forms into four large insect wings made of yellow and black chakra. Using this technique the caster is free to fly at +10 mph what they could normally move at. Lasts for 4 posts with a 6 round cool down.

Name: Mystical Palm Technique: Major
Rank of Jutsu: B
Element Affinity: -
Type: Ijutsu
Distance: Touch
Description: Requires handseals. This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. At this level the technique is able to heal major injuries, the sort of things that are able to be caused by B rank jutsu. This technique however is not able to reattach limbs or other body parts, nor is it able to reform or regrow them such as hearts or other organs. 6 post cool down.

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